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Nintendo announced the launch plans and prices for the Wii in September 2006. The console was first launched in the 💲 United States on November 19, 2006, for US$249.99.[7] Other regional release dates and prices included Japan on December 2 for 💲 ¥25,000,[8] followed by Australasia on December 7 for A$399.95,[10] and was later launched on December 8 in the United Kingdom 💲 for £179.99 and for the majority of Europe for €249.99.[9] Nintendo planned to have around 30 Wii games available by 💲 the end of 2006, and anticipated shipping over 4 million consoles before the end of the year.
Despite the Wii's discontinuation, 💲 some developers continued to produce Wii games well beyond 2013. Ubisoft released Just Dance games for the Wii up to 💲 Just Dance 2024 (2024).[68] Vblank Entertainment's Shakedown: Hawaii along with Retro City Rampage DX are the most recent Wii games, 💲 which were released on July 9, 2024 (more than 13 years after the Wii's launch).[69][70] On January 27, 2024, Nintendo 💲 announced that they will no longer repair any faulty Wii consoles in Japan starting on February 6 due to a 💲 scarcity of spare parts.[i]
Third-party media apps were added to the Wii's online channels, typically offered as free downloads but requiring 💲 subscriber logins for paid services. Among some of these included the BBC iPlayer in November 2009,[145][146] Netflix in November 2010,[147] 💲 Hulu in February 2012,[148] YouTube in December 2012,[149] Amazon Prime Video in January 2013,[150] and Crunchyroll in October 2024.[151] In 💲 June 2024, YouTube ended support for its Wii channel.[152] In January 2024, Nintendo ended support for all streaming services on 💲 the Wii.[67]
Additionally, the lack of third-party support also came from the fact that first-party games released by Nintendo were too 💲 successful, and developers were having issues with competing. Game developers, such as Rod Cousens, CEO of Codemasters were having issues 💲 with the slow sales on the Wii. The Nikkei Business Daily, a Japanese newspaper, claimed that companies were too nervous 💲 to start or continue making games for the console, some of which considering the Wii to be a fad that 💲 will eventually die down in popularity.[204] Nintendo considered why this was the case was due to the fact that they 💲 "know the Wii's special characteristics better than anyone", and began developing the games for the console long before its release, 💲 giving them a head start.[205]
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